It’s a Classic….War Boardgame!
Ogre is a wargame, a war boardgame that has been doing the rounds for over twenty five years. I remember playing it when it came out, a simple, cheap game from Steve Jackson Games. They called them microgames at the time, another was Wizard and Melee, later to evolve into the Gurps Roleplaying System. Ogre though was about a Giant Juggernaut of a robotic tank that outshot, outrun and rammed anything in it path. However big enough armies could take it down, over time disarming it and destroying its tracks to bring it to a standstill. All this could be done in just over half an hour of gaming, it has become a gaming classic.
Giant Juggernaut by Name….And Nature!!
Imagining Ogre is like comparing the huge monster vehicles used in construction today, with a Smart car and then using a similar scale to get the effect of the size. The Ogre is unaffected by terrain, including water and is the destructive war machine of its generation. So twenty five years from its release, Steve Jackson Games decide to do a Designer Edition. They launch the project on Kick-starter and such is the popularity they raise over $900,000 above their initial pledge limit. Why?, because this designers edition is massive, just like the juggernaut in the game, this box is huge, it will dwarf any other game you have in your collection.
The Box….Bigger than any Game You have in Your Collection!!
The box weights approximately 7 kgs, yes that heavy, it could store 22 copies of the Munchkin game and you would need about three tables to spread out the full contents of the box. It contains five giant mapboards, more than 500 oversized full-colour unit counters and 72 Ogres and buildings, which are 3-D constructible printed cardboard models. It also contains storage shelves for the tokens and the assembled models. Everything goes back in the box very neatly.
So Does This Edition Do Anything……for the Game!!
Punching out all the tokens and assembling the models will take about four hours, longer if you glue them. Reading the sixteen page rulebook is easy and you are ready to play the first scenario, which will take about thirty minutes. The models add to the theme and are fantastic, with the game boards and tokens it is an explosion of colour, but as the game play is fast and furious, you just get sucked into playing the game. Further scenarios use game boards with varying terrain and introduce cruise missiles and laser towers. It looks wonderful and plays wonderful, this is how the game was meant to be.
Differing Ogre Designs….To Cause Maximum Mayhem!!
There are varying types of Ogres, some with more missile launchers and so on. By the time you finish the proposed campaigns you will have gained the variability of each type and be able to design your own campaigns. There is a huge online community ready to share readymade scenarios and campaigns and there are rules to support more than two players, though I think the game time would expand dramatically.
Is it worth the Time, Effort and Financial Outlay!!
Ogre Designers Edition is an impressive investment. The production quality is superb, and the box is massive. It is only going to be on the shelves for a short period of time, but more importantly Gamesquest is selling it with free delivery in the UK. I think at the moment it is a bargain, probably the bargain of the year, for what you get, pound for pound, no game comes close. You only have to decide where you are going to keep this huge box, I have heard of players cutting the box in half for storage and portability.
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Paul Matthews is a Sales Manager for Gamesquest Ltd, as well as a part-time Board game Demonstrator and Blogger. After several years playing Yu-gi-oh at Tournament level, his latest passion is all things board gaming. Besides playing board games, Paul is a part time author and enjoys reading and archery. Paul has a Degree in Humanities Psychology/Counselling and several Life-skill Degrees in Parenting, Horse Management and Ecommerce.